![]() The graphics are sub par, even for a Wii title, the dungeons lack any real direction, the dialogue (which I am usually pretty liberal about when it comes to JRPG's, even when they're published/developed by Square-Enix) isn't anything special, the controls are quite poor, it actually took me about four tries Unfortunately, I had more fun with the original than I did with this installment. Unfortunately, I had more fun with the original than I did with this installment. I would advise getting the DS version instead or FFCC: The Crystal Bearers. ![]() Each window has a maximum size that is approximately 40% of the total screen which can make the text (on both the play and item windows) difficult to read. To compensate, the Wii version has two adjustable in-game windows. The Wii version of the game contains all of the major elements of the DS version, but must be played on a single screen. The main problem with the game is that it is way too similar to the DS version. The game still uses each tribes' combat system, mostly an overhead real-time hack-and-slash form of fighting however, it added in a new weaponry system, in which all tribes may use a variety of weapons and have abilities which range from two to three types of weapons. You can also play cooperatively on your Wii through a Nintendo DS which is a good addition. The player still controls the characters through the arrow buttons and use interactive abilities (attacking, magic, or holding). It is very similar to its DS predecessor although with many updates and changes. ![]() Final Fantasy Crystal Chronicles: Echoes of Time is another instalment to the FFCC series. ![]()
0 Comments
Leave a Reply. |